Frank Klepacki Guest Blogger Series: Audio for Video Games: Working with Known IPs

Frank Klepacki Guest Blogger Series: Flyrigs & More

In this installment of guest blogger Frank Klepacki’s series on music production Frank discusses sound design for video games with well-known music and other intellectual property elements. If you missed Frank’s previous post, you can read it here. There are many… Continue Reading

Audio-Technica at PAX East 2019: Gaming Headsets & Gear

Audio-Technica at PAX East 2019: Gaming Headsets & Gear

Audio-Technica is at PAX East again this year and we have a lot in store for attendees, including different areas where attendees can try on various headsets while playing games. From headphone demos and gear for sale, to interactive opportunities… Continue Reading

Frank Klepacki Blog Series: Getting Into Audio for Virtual Reality

Frank Klepacki Blog Series: Getting Into Audio for Virtual Reality

Image courtesy of Arabian Art Studios. In this installment of guest blogger Frank Klepacki’s series on music production Frank talks about how to program audio for virtual reality games. If you missed Frank’s previous post, you can read it here. Virtual… Continue Reading

Frank Klepacki Blog Series: 8-Bit Armies, Hordes, & Invaders – Retro Video Game Sound With a Modern Spin

Frank Klepacki Gaming

In this installment of guest blogger Frank Klepacki’s series on music production Frank examines how the low-tech sound of early video games is making a comeback. If you missed Frank’s previous post, you can read it here.  When I first began… Continue Reading